This article describes how to make a small device that allows you to use a small keyfob remote control to enter your computer password with one button press.
As with the last post, this uses a Google Home speaker, If This Then That and a Raspberry Pi to allow voice control of something. This time it’s a Kodi media player. Continue reading “Controlling Kodi with Google Home”
I’ve just got a Google Home Mini speaker thingy and have figured out a relatively simple way to have it send commands to a Raspberry Pi when you say certain phrases to it. The phrases can contain parameters to be sent to the Pi too. There are probably other ways to do this, but this way is fairly easy. Continue reading “Google Home Controlling a Raspberry Pi”
Getting a Jenkins build server installed on a Mac is pretty easy, just download and install the package, then accept the defaults. Getting it working is a bit trickier. Continue reading “Jenkins on a Mac.”
Call me strange, but one day I looked at our two block calendar and thought what numbers must be on the two blocks for this calendar to work. No matter how I tried, I couldn’t come up with two blocks of 6 numbers that could be used to show all numbers from 01 to 31. So I did what any computer programmer would. I simulated it in software. Read on for the surprise outcome.
The source here is an extremely simple 2 channel Logic Analyser. It shows two digital signals like an oscilloscope would, but its extremely simple and easily extendable.
I The main takeaway from this post is that you can use Fastlane Supply to upload Android APK files to the Play store on a Mac with exactly the same scripts as on Linux.
Continue reading “Command Line Android Uploads on a Mac”
Having sorted out command line builds for a Unity3d Android application, I wanted more. Here’s the procedure to upload new builds from the Linux command line. I’ve also tried to arrange it so that in the future I’ll be able to use the same source tree to build iOS versions and install those too.
Continue reading “Android Play Store uploads from the command line”
I’m working on automating the builds of my Android apps made with Unity. So far, I can build from the command line, here’s how. Continue reading “Command line builds in Unity3d”